No doubt I will be only one among many of the bloggers who will report on their attendance at the A Military Gentleman (of the 18th Century) Forum get-together in a lovely hotel near Warwick last weekend.
This first report concentrates on the main event for me which was the refight of The Battle of Soor, 1745, during the War of the Austrian Succession. This was certainly the biggest and best 18th century wargame I've ever taken part in, at around 1500 28mm figures. It was put on by Robbie Rodiss and Colin Ashton from the North-east of England whom many readers will know from their wonderful blogs (see my side bar). They provided both armies and the terrain. Figures, I believe, were mostly RSM and Minden and looked an absolute treat to my envious eyes. Rules were "Honours of War" and for that reason the game was a bonus for me as I'm keen to start using them regularly myself. (See my previous blog post) . Two games were played during the weekend, I'm just describing the one on the Saturday
The participants and umpires
Steve P very competently handled the Austrian right flank |
Colin explains their army to Prussian commanders Stuart I and Gary P |
Robbie briefs Mark A on the merits or otherwise of his mass of Austrian cavalry on the Austrian left flank, before getting to me commanding the Austrian centre and centre left as Austrian C-in-C |
Basic objective was for the Prussians under Frederick to push the Austrian army off the main road through Soor and the big hill which was on their line of communication. For convenience all references to flanks will be from the Austrian perspective.
Austrian centre showing mainly the Saxon contingent |
Austrian centre left under Von Daun with quite an impressive hill to hold |
The Austrian order of battle (above) and notes of special conditions for this game (below) . Note the Dithering C-in-C and cavalry commanders |
Close up of some of Von Daun's infantry of which the combined Grenadier battalion was the best. He was classed as Dashing which was not as helpful as it sounds when defending a good position |
Prussian cavalry face our right flank.... |
.......along with Prussian infantry |
Prussians attack the hill in full force including cavalry. My front musketeer battalion gives fire while it can. |
Poor photo but the Saxon contingent is too pretty to ignore as it changed to columns to envelope and occupy Soor. Guards on the right of course! |
A closer view - those Austrian musketeers would not last long. They managed to see off the cavalry, but remembering lessons from my first game I withdrew the unit on 3 hits before the next onslaught |
Still loads of Prussians to come (above and below). |
The Saxons now in line felt the full force of the Prussian guns, and all 3 units suffered casualties from "grazing fire" |
The Austrian infantry line is thinning and the Saxon cavalry brigade moves up to support |
Gary looks happy as he feels he's getting the better of my grenadiers with initiative to fire first this move |
Meanwhile Mark's Austrians look in charge of the left flank cavalry duel |
My infantry line is now so thin the only hope is a charge by the Saxon cavalry brigade |
Now there is no opposition Austrian Hussars have entered the field and head for the Prussian camp....... |
.....where among the booty are Frederick's pet dogs |
While Dragoons take on the guns |
Prussian infantry lurk in a walled orchard on the Austrian right flank, Steve's infantry come on steadily |
Two of my Saxon battalions have fled the field from the Prussian cannon fire. Saxon Grenadiers, Fusiliers and Guard Infantry still occupy Soor |
Saxon cavalry have pushed back the Prussians at the hill crest but lost a regiment in the process |
The left flank cavalry engagement is resumed. No fault of Mark's that his opponents keep pressing as you can see from the Austrian game conditions on the Orbat above. |
At this point the cannon fire was being directed on Soor town and I got "11" on my General's saving roll. So the demise of the Saxon commander, and his replacement by a "Dithering" subordinate |
My final photo of the action - Steve's cavalry have attacked the enemy guns from two directions and got them on the run, the camp is now completely open. |
"That's it !" and he was shaking my hand across the table. "Excuse my ignorance", says I ,"but who won?" "You did " he replied with a friendly smile.
How's that for a close result, and great credit to Robbie and Colin for such a well balanced game that kept my attention somewhere on the tabletop for the whole 5 hours of playing time and got me so distracted as commander I didn't even realise we were winning. Thanks to all concerned for a very enjoyable game played in the spirit of "Military Gentlemen of the 18th Century".
More thoughts on "Honours of War"
Colin and Robbie had tested the rules with big battles before but still accepted they were developing thoughts. Gary had played three times and displayed a very good grasp which helped keep up the pace . I knew a bit from my test games so was able to follow what was happening. Not sure about the level of knowledge of Steve, Mark and Stuart but they all seemed to manage very well under umpire's eyes. It was great fun having Robbie as an unashamed Austrophile umpire but since his advice proved about 50% sound and 50% c**p I don't think it affected the result. HoW handled all this mayhem extremely well and I'm looking forward to trying bigger games myself.
The national characteristics were applied so the Prussians got extra initiative for Moving and Firing and could manoeuvre and change formation with little or no deduction. On our part the Austrian guns were Superior when firing. Given the Prussian army was smaller and attacking uphill these helped to balance the game well. I think heavy guns were able to move, change angle and fire a bit too easily for this period though. Our hosts had reduced all canister fire to 30cm as they believe it is too effective at longer range and spoils the game; I reserve judgement till I've tried the longer ranges. For my part I felt that grazing fire for round shot through every line within 30cm was too effective given that in reality every bounce was shorter than the preceding one. I'll have to read the rules and have a think. The rules are totally dismissive of "Ditherers" as Commanding General to the extent it is detrimental to let one come within command range. This produces the unrealistic side effect that I was told to put mine as far away as possible. I would like to see them at least have the possibility of rallying off casualties within the safety of their own lines. My rationale is that a bunch of top brass would probably have some enthusiastic aides and subordinate officers who could gee up the morale of flagging troops even if M'lord Elektor, or whatever, is a dolt.
None of this detracted from my enjoyment - thanks once again to all concerned. Another report on AMG 16 as soon as I can manage the time
Colin and Robbie had tested the rules with big battles before but still accepted they were developing thoughts. Gary had played three times and displayed a very good grasp which helped keep up the pace . I knew a bit from my test games so was able to follow what was happening. Not sure about the level of knowledge of Steve, Mark and Stuart but they all seemed to manage very well under umpire's eyes. It was great fun having Robbie as an unashamed Austrophile umpire but since his advice proved about 50% sound and 50% c**p I don't think it affected the result. HoW handled all this mayhem extremely well and I'm looking forward to trying bigger games myself.
The national characteristics were applied so the Prussians got extra initiative for Moving and Firing and could manoeuvre and change formation with little or no deduction. On our part the Austrian guns were Superior when firing. Given the Prussian army was smaller and attacking uphill these helped to balance the game well. I think heavy guns were able to move, change angle and fire a bit too easily for this period though. Our hosts had reduced all canister fire to 30cm as they believe it is too effective at longer range and spoils the game; I reserve judgement till I've tried the longer ranges. For my part I felt that grazing fire for round shot through every line within 30cm was too effective given that in reality every bounce was shorter than the preceding one. I'll have to read the rules and have a think. The rules are totally dismissive of "Ditherers" as Commanding General to the extent it is detrimental to let one come within command range. This produces the unrealistic side effect that I was told to put mine as far away as possible. I would like to see them at least have the possibility of rallying off casualties within the safety of their own lines. My rationale is that a bunch of top brass would probably have some enthusiastic aides and subordinate officers who could gee up the morale of flagging troops even if M'lord Elektor, or whatever, is a dolt.
None of this detracted from my enjoyment - thanks once again to all concerned. Another report on AMG 16 as soon as I can manage the time
Chris,
ReplyDeleteExcellent report and glad you enjoyed the game and the weekend.
Graham
Great report Chris. Good to meet you and pleased you enjoyed the game. We forgot t apply some of the scenario specific rules but I doubt it would have saved the Prussians!
ReplyDeletePs the painting is lovely by the way.
Chris,
ReplyDeleteA pleasure to meet you and really pleased that you enjoyed your games. It was a terrific weekend and you've written an excellent report on a game that I sadly couldn't get to play.
Graham, Colin and Paul, thanks for your appreciation and likewise it was great to meet you and all the others for the first time. I forgot to mention in the blog that Graham organised the whole event which seemed to go without a hitch - many thanks. Colin - maybe we will see the painting in the background of photos of your wargames or will you hide it in the loo? :-)
ReplyDeleteWonderful report Chris with superb photographs. Very envious that so many AMG members had such a tremendous weekend! Well done.
ReplyDeleteThanks for sharing. Looks like a great game.
ReplyDeleteReally does look wonderful
ReplyDeleteWhat a fantastic battle report! Makes me envious to wargame also soon!!
ReplyDeleteThanks for sharing it with us!
Peter
Chris,
ReplyDeleteI can finally comment on the weekend. It was great to meet you in the flesh, and set the world to rights. Sorry about that. Its great to get other views from fellow wargamers about rules, battles etc, as it makes you rethink your own views. Grazing fire has bothered me since the rules came out, but the simplified system allows for quicker moves, personally each bounce should be made harder to hit, perhaps a simple increase on the dice throw could help that. As for Dithering C in C's, well because I wont fight as a Prussian, I often suffer from this affliction which really hinders the Austrian abilities to rally off causalities, I have just learned to accept the penalty. Canister, well having suffered terribly from the original ranges we can just differ on this.As regards the free movement of heavy guns, I totally agree with you, again I have suffered from this in many games, and just dont buy into the ability to man handle these beasts easily. Great account, and thanks again for a lovely weekend.
Carlo, Allan, Dave and Peter, thank you for taking the trouble to read and comment, none of you would have been disappointed if you had participated. Robbie, this game will live long in my memory, it was superb. Yes, grazing fire keep it simple but reasonably difficult otherwise it's more damaging than close range canister. I don't totally disagree on canister range as we have not tested it properly in our games yet. Likewise it was great to meet you, and I will be emailing you and Colin to keep in touch.
ReplyDeleteAn excellent photo report Chris, sorry about such a late response but I have only just found your report. It was great to meet you in the flesh and an enjoyable weekend with you and all other AMGers.
ReplyDeleteWill Harley
Yes indeed Will. Your participation in the weekend will live long in the collective AMG memory too! So glad you've finally caught up with this - soon be time for next year's bash :-)
ReplyDelete